SaaS development · Asturias
Your subscription service —
from idea to first payments.
A product site, customer accounts, pricing plans and card payments — everything your customers need to subscribe and pay every month.
Below is a small demo of the path your customer takes. Tap the steps — or press Next — and see how a subscription product works from the first signup to the personal account.
Your product.app
Create an account
Email and a password — no 40-field form.
Choose a plan
The customer picks a plan themselves — no sales call.
Pay by card
Money goes to you. Card charges run through Stripe — a card payment service.
Subscription active
This is what customers return to every month — and where they can change the plan.
This is a demo: nothing is charged and no account is created. A real product follows the same path — same steps, same order.
What this path means
- 01Each customer sees only their own data
Every company gets its own account. One customer never sees another’s invoices or files.
- 02Card payments, money to you
Customers pay by card. The payment account is in your name — money goes straight to you, not through us.
- 03Renewal happens on its own
An email before the charge, a reminder if the card fails. The customer does not have to remember to pay.
- 04Plans change in the account
Upgrade or downgrade in a couple of clicks — no call to a manager.
Who this page is for
For whom
- You have an idea for a service people will pay for every month.
- You have a spreadsheet or prototype that 2–3 clients already pay for manually.
- You are an agency or expert packaging your know-how into a product.
What is included
- A first version of the product: one key job done well.
- Customer accounts.
- Plans and card payments — via Stripe, the payment service.
- Payment emails: receipt, renewal, failed charge.
- An owner dashboard: customers, subscriptions, revenue.
What is not included
- Internal tools for your own team — Web applications →
- Just a website for an existing business — Website development →
- A mobile app — Mobile development →
Need software for your own team — tracking clients and orders? That is a different page: Web applications →
Ballpark: from €7,000 and 8–12 weeks to a version you can charge for. The exact staged price is fixed in writing after the first call.
Questions
Common questions before we start
‡01How much does the first version cost?
Ballpark from €7,000. The exact staged amount is fixed in writing after the first call. Later costs are usually servers (tens of euros a month) and the card payment fee. Support is optional — not a mandatory monthly invoice from us.
‡02How long until I can take payments?
Usually 8–12 weeks to a first version you can charge for. We start with one clear job the product does well — not a giant build.
‡03Whose are the payments, servers and code?
Yours. The payment account is in your company name — customer money goes to you. Servers and code repositories are yours too; we work inside them as an invited team.
‡04What if nobody pays for the product?
That is why we start small — a version you can already charge for. You test demand on real payments, not on a huge budget. If it does not work, you have lost one stage and a couple of months — not a year.
‡05I need software for my own team, not for outside customers. Is that this page?
No. This page is a subscription product for outside customers. Internal tools for your team are here: Web applications →
Tell us what your customers will pay for.
One call — then the plan for the first version arrives by email: what is included, what it costs and when you can show it to customers.